Scalable Float
Scalable Float is a powerful tool that allows developers to easily adjust parameter values that scale based on various conditions, such as game difficulty or player progress. This simplifies gameplay balancing and makes it more adaptive, which is especially useful for developing complex and dynamic games.

The frustration of not having Scalable Float available in Blueprints is like holding the key to a perfect game but being unable to use it.
Indie GameKit solves this problem by providing access to Scalable Float directly within Blueprints. Bring your ideas to life and achieve perfect game balance without limitations!
Example of usage
Create a variable of type ScalableFloat in Blueprint.

Inside Blueprint, find and use the functions as shown in the screenshots below.



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